![]() That’s right, elemental crystals are back. XVI returns to the high fantasy era, with swords, shields, metallic armor, knights, kings, queens, and gigantic crystals that are at the epicenter of the world's economy. While the aforementioned combat system may be vastly different from the archetypal Final Fantasy style, the world in which it is set is far more typical. ![]() I’m here to explain why that might not be such a bad thing. In this sense, it honestly doesn’t feel much like a Final Fantasy game at all. But, of course, this means that Square Enix has moved even farther from the more basic turn-based JRPG style of combat that many fans have been clamoring for. First, Square Enix has, once again, changed the core battle system from Final Fantasy XV, mostly for the better. There's good news and bad news to all of this. In addition, there are a large number of classic fans who want nothing more than for Final Fantasy to go back to the turn-based style the series was known for 20 years ago. This is partially why you’ll get vastly different answers when asking a Final Fantasy fan which game in the series they think is the best. Final Fantasy XII ’s gambit system), the reception towards franchise changes has been anything but unanimous. While Square Enix has developed some incredibly beloved combat and leveling systems (e.g. Unfortunately, this becomes a double-edged sword. Needless to say, Final Fantasy rarely sticks with one battle system across mainline entries.īecause of this, Square Enix is in the unique position of being able to capitalize on the franchise’s name while providing combat that feels wholly idiosyncratic. Since then, the games have incorporated the Active Time Battle system, Conditional Turn Based Battle system, Real Time Battle system, Active Dimension Battle system, Command Synergy Battle system, and Active X Battle system. Originally starting with a turn-based battle system, the series began to experiment with Final Fantasy IV. Even the basic combat has changed significantly over the years. Most entries feature widely different stories, settings, characters, and even leveling systems. Despite the franchise being on its 16th main installment, aptly named Final Fantasy XVI (with probably over a hundred spin-offs and side games), it rarely ever continues where it left off. By Miles Gregory, posted on 27 July 2023 / 4,449 Viewsįinal Fantasy is one unique series.
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